The Tools Behind the Game: Making of Second Life  

  Picture 1: Symbol of Second Life. The eye that sees, the hand that makes. Technological advances create new digital forms and things that challenge what we know about our reality. Video games, as they come to realistically simulate our real lives more and more, hold an essential position in this controversy. Here, I would like to look at one of… Continue reading The Tools Behind the Game: Making of Second Life  

Virtual reality and being in a body

Affect is a slippery term. It can be used to mean something pre-social, something felt, an inbetween-ness, emotive qualities and bodily sensations. In this post I will focus on bodily sensations and virtual reality (VR) technologies. VR is poised to overhaul health care, entertainment, pornography, education and more. These technologies introduce novel ways of thinking… Continue reading Virtual reality and being in a body